c# - Draw mouse pointer in a position without changing its actual position -
in wpf application, have canvas grid in background. idea is, once cursor has entered canvas (and mousemove event being fired), draw mouse pointer moves in grid intersection closest actual position, without - logically - changing (since otherwise stuck in intersection , never able calculate proper intersection should drawn), until has reached intersection closer actual position current one. can't seem use
cursor.draw()
because system.drawing.graphics not wpf...
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